Design & progression o Tweaked and balanced XP rewards o Tweaked the damage ratio of certain recipes o Improved overall balancing.Wildlife & AI o Improved beast companion behavior o Fixed rare animation issues o Improved visual of the mammoth when it destroys objects o Improved animal fighting behavior when triggering a fight.Weapons & HUD o Improved reticle display.Stability & Performance o Optimization and stability have been improved o Improved lighting.The aim assist box is reduced for several weapon types (bow, club, spear).It takes the AI a longer time to “forget” you when you hide.Enemies in combat are not shown on mini map by default (they appear only if they are tagged). ![]() Players’ health has been halved compared to Hard difficulty.Here are the full patch notes for the Far Cry Primal day one patch.
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